Game Design


If you follow my rambling thoughts on this blog, you know that I am very critical and ranty about some things. This is mostly because I expect more, and I’ve been greatly annoyed by what seems to be industry wide apathy, lack of innovation, and very little ambition. I’m tired of old tech being heralded as new and innovative, or something generic and simple paraded around as noble prize worthy. And I really don’t want to hear about how another Facebook widget will change the world or fix the so-called global warming.

Having said that, there are occasions where someone surprises me with an interesting idea, a well-designed product, or something really forward looking. This hasn’t happened for me in a very long time in tech, virtual worlds, or even MMORPGs. But this week, I heard about Kweekies.

Check that out. This, even in it’s early development stage, looks fantastic, slick, original, and fun. I’m not a big fan of markers, but these guys really put some effort and thought into it. And, instead of just looking pretty (I’m sure you have seen dozens of augmented reality demos on youtube with some goofy looking animated creature waving or whatever), Kweekies looks like it has some decent story and gameplay in it. I am actually looking forward to seeing this first hand, and I’d like to send a shout out to the developers. This is arguably one of the best AR demos I’ve seen in a while.

Kudos guys.

[Edit: hat tip to Games Alfresco where I heard about Kweekies]


Wake Tech Guest Speaker: Game Design Class

I had the opportunity to speak to the Students in the Game Design/Development degree program at Wake Tech here in North Carolina. I wanted to thank Walter Rotenberry and Wake Tech for the invitation and the opportunity to speak to the students. They asked a lot of very good questions at the end of the class, and I enjoyed chatting with a half dozen or so of them in their new development lab later in the day.

Guest Speaker: Indie MMO Game Development Conference

I will be attending the 2007 Indie MMO Game Development Conference in Minneapolis Minnesota this April over the 14th and the 15th as a guest speaker.

I will be giving a class on fundraising to aspiring game designers and developers that want to start their own company or studio and need to find funds to make it happen…

Fundraising: An Entrepreneur’s Perspective

The class will cover a variety of topics including how to find potential sources for funding, creatively structuring deals, choosing between debt and equity, handling investor relations, angels and venture funds, preparing business plans, common mistakes and pitfalls, when to walk away from a deal, deal points entrepreneurs should look for, and why a good attorney is an entrepreneur’s best friend.

and I will be moderating an open roundtable discussion:

In-Game Advertising: Gold Mine or Fool’s Gold

In-game advertising is getting a lot of attention as a primary or secondary source of revenue for online games. The roundtable will discuss the advantages and disadvantages to in-game advertising, as well as debate its controversial nature.

I will also be signing autographs for anyone that has bought my book, MMO Evolution.

Stop by and say hello!